Subset Struct Reference

Class for rendering an XFile on PS2. More...

#include <xFile_Render.h>

Collaboration diagram for Subset:

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List of all members.

Public Attributes

Material * pMaterial
 points to the 'parant' SubsetMesh of which this subset is a member.
int TextureIndex
 points to the material that this subset represents.
int DMAAddress
 Stores the index (in the xFile_Render.textures array) of the texture used on this subset (defaults to 0).
vector< DWORD > faces
 Stores the Static DMA address pointing to the data for this subset.


Detailed Description

Class for rendering an XFile on PS2.

This class provides a PS2 platform specific interface to Render a DirectX (.X) format file.

Author:
David Beirne

Definition at line 105 of file xFile_Render.h.


The documentation for this struct was generated from the following file:
Generated on Sun May 18 21:45:10 2008 for PS2X by  doxygen 1.5.4